CASPAR - Centre for Audio-Visual Study and Practice in Archaeology
October 01, 2010University College London
🍵 3 mins to read (suggested)
A decade ago, a group of fabulous people got together to run a small research and advisory committee to create Centre for Audio-Visual Study and Practice in Archaeology (CASPAR). The Centre was directed by the late Don Henson, a super archaeologist and a great friend.
Its area of study is the relationship between archaeology and audio-visual media of communication and representation. Audio-visual media include radio, television, film, Internet, hand-held digital communications and static interpretation media. The communication of archaeology to wider audiences, and using a-v-media to actively engage and involve people in archaeology will be areas of study for the Centre.
The Centre has four purposes, to:
- advocate for the greater use of audio-visual media within archaeology;
- be an active voice of archaeology within broadcasting and ICT for greater use and understanding of archaeological practises and themes;
- enable inventive and creative use of audio-visual media by archaeologists;
- promote research into the relationship between audio-visual media and archaeology.
The Centre will pursue its aims through:
- organising conferences to raise awareness and highlight good practice or debate key issues;
- organising workshops to develop skills in using audio-visual media;
- publishing books and articles based on conferences and research;
- organising film festivals and showings;
- compiling and maintaining a database of archaeology films, TV and radio programmes and websites;
- helping to provide input into relevant university courses;
- helping to run research seminars with the Institute of Archaeology;
- bidding for grants to carry out research into its area of study.
The centre ran a series of seminars (2010-11) and conferences (ACRN & CASPAR Conference (November 2012)) and unfortunately whithered away. I wish it still existed.
Conference papers - Digital Engagement in Archaeology
Abstract: When digital engagement costs you nothing: making websites in minutes
In 2010, the BBC reported that it cost the UK Government £105 million over three years to create and run one of its websites,
businesslink.gov.uk. Most archaeologists, regardless of affiliation, academia, charity, commercial and even government,
do not have £105 million available to them for digital engagement. It is safe to assume that no archaeology project has
ever spent £105 million on a website. So how do we, as archaeologists, provide digital engagement to the public and each
other on shoe string budgets? This paper looks at some of the success stories of archaeologists creating websites on shoe
string budgets. It also examines some the increasingly complex capabilities that these budget websites can provide.
Doug Rocks-Mcqueen, University of Edinburgh
Abstract: Publishing in archaeology: Open Access and the REWARD project
Publishing in archaeology is evolving along with trends in open access, open data and the semantic web. The open access
publishing model has proven highly successful for smaller archaeology journals. New initiatives will be presented that
enable and reward the publication of archaeological data and software. The second half of the presentation will focus
on the JISC-funded REWARD project, which ran at UCL from 2011-2012. REWARD looked at ways to encourage archaeologists to
share data through data management planning, publishing data papers, and use of the UCL institutional repository.
Tom Pollard Ubiquity Press
Victoria Yorke-Edwards Editor Journal of Archaeological Data
Abstract: A case study in social media, new audiences and local museums – Wiltshire Heritage Museum
As a small museum, with few resources, social media is a great way of getting messages to new audiences. Without a budget,
our messages are now seen by upward of 2,000 people. But the real value has proved to be unexpected …
David Dawson, Director Wiltshire Heritage Museum
Abstract: The Portable Antiquities Scheme and its impact on the public
The Portable Antiquities Scheme (PAS) began in 1997 and encourages the voluntary recording of archaeological objects
discovered by members of the public in England and Wales. The PAS has had a digital presence of some form for over 13 years
and this paper will discuss the impact that the digital arm of the project has had on a national and international
audience. Over 820,000 objects have been recorded on the PAS database and these are made available for all to view,
comment and reuse within their own research, on their websites or elsewhere and this liberal outlook has seen over ½
million visits for 2011 and this figure is rising steadily for 2012. This paper will show how the PAS website impacts on
the public with specific reference to stories of international interest – such as the Crosby Garrett helmet and the
Staffordshire Hoard. It will also discuss how these successes have been reached on a minimal digital budget via the use of
open source technology and through the buy in of its audience.
Daniel Pett ICT Advisor British Museum
Abstract: Trends of Engaging with Archaeology Using New vs. Old Media in Italy and the UK
This paper looks at the overall context of public engagement with archaeology and focuses on the specific contribution of
digital technologies to communicate, with the public, about the past. It considers two case studies, the UK and Italy,
and presents trends of participation in archaeology as reconstructed through quantitative social research. Findings isolate
the role played by the Web, in comparison with offline forms of communication, to involve different audiences in the two
countries. The presentation will outline not only the profile of those engaging with the past using digital resources,
but also the influence of socio-cultural and political factors in determining the utility of Web resources vs. more traditional
media and technologies.
Chiara Bonacchi PhD University College London